Hoverhop

Moon Carnival, the third world

The last world is a night fair floating under a giant moon, with tents, a Ferris wheel and fireworks. It is also the fastest place in the game, and the floor itself becomes unreliable.

Hover-ship racing past fairground lights under a giant moon

Tracks of Moon Carnival

  1. Track 21: Carnival Lights

    Track 21Carnival Lights

    Tiles flicker, then fall. Move onto the solid lane before they go.

    Mastery goal: No contacts

  2. Track 22: Bounce Pads

    Track 22Bounce Pads

    Spring pads fling you over the walls of the tents.

    Mastery goal: No contacts

  3. Track 23: Moon Isles

    Track 23Moon Isles

    Floating islands and springs under the huge moon.

    Mastery goal: Time

  4. Track 24: Three Tightropes

    Track 24Three Tightropes

    Three thin lanes over the void. Switch between them quickly and cleanly.

    Mastery goal: No contacts

  5. Track 25: Merry-Go-Round

    Track 25Merry-Go-Round

    Fast carousel spinners and swinging pistons.

    Mastery goal: At most 1 contact

  6. Track 26: Runaway Finish

    Track 26Runaway Finish

    The finish gate grows legs and runs off. You still have to catch it.

    Mastery goal: Time

  7. Track 27: Comet Run

    Track 27Comet Run

    Boost pads and narrow bridges at the highest speed so far.

    Mastery goal: Time

  8. Track 28: Dark Side

    Track 28Dark Side

    The dark side of the park: flickering tiles, forks and shuttle platforms.

    Mastery goal: No contacts

  9. Track 29: Fireworks

    Track 29Fireworks

    Obstacles arrive in volleys with little room to breathe between them.

    Mastery goal: Time

  10. Track 30: Grand Parade

    Track 30Grand Parade

    The campaign finale parades every challenge past you, and the finish escapes again.

    Mastery goal: Time

After the Grand Parade

Finishing the 30th track completes the campaign. You get the Carnival Star achievement with the Carnival Crown hat, and the reverse post opens: all 30 tracks mirrored, starting again from Cloud Post.

Surviving the carnival

  1. A flickering tile drops about a second after it starts to blink. Change lanes as soon as you see it, not when you are on it.
  2. On a spring pad hold your line and let the bounce carry you over the wall.
  3. On Three Tightropes decide your next lane early. Late switches at this speed end in the void.
  4. The runaway finish is a prank, not a bug. Keep your speed and chase it.

Rewards for a full world

The Moon Carnival album page is the richest one: 800 capsules and two mail parcels for all three stamps on every track.

Play now Google Play